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Rocket League

Football with rocket cars, no violence and short matches, from the same company as Fortnite.

By 4 minLast updated
Age limit
PEGI 3; under-13s get a restricted “cabined account” until a parent consents
Available on
PlayStation, Xbox, Nintendo Switch and PC (Epic Games Store); Rocket League Sideswipe is a separate game for phones
Recommended screen time

Matches run about five minutes and have a natural end, so “three more matches” is an agreement that can actually hold. But precisely because the matches are so short, the “just one more” pull is strong. Set the frame before the session starts, not halfway through it.

The limits by age, and the moves that make them stick: Screen time for kids and teens, a complete guide.

The social side of the app
MessagesQuick chat, text and voice chat
Comments
Friend list
Location sharing
In-app purchasesCredits and Rocket Pass

The most important things to know

Rocket League is football with rocket cars, and the PEGI 3 label is honest: there's no violence, no story and nothing to shield anyone from, just physics, goals and a game that's easy to grasp and hard to master.

It's owned by Epic, the company behind Fortnite, and uses the same account system: children under 13 get a restricted “cabined account” with chat and purchases locked until a parent consents, and the chat settings live in the Epic account's parental controls.

The one thing worth an eye is the chat. Matches are competitive, the mood after an own goal can turn sour, and even the built-in quick chats (“What a save!”) mostly get used for taunting. Reporting is built in, and chat can be restricted or switched off entirely.

What's positive about Rocket League for your child?

This is a skill game at its finest: timing, physics and teamwork, where progress comes from practice rather than purchases. Matches are short, and no algorithm drags anyone on to the next thing.

And it's one of the few online games the whole family can play on one sofa: split-screen is built in, and one match with your child will teach you more about the game than ten settings menus.

How can Rocket League affect your child negatively?

The chat is where trouble lives: sore losers exist, and strangers can message your child mid-match if the settings allow it.

The shop runs the Fortnite recipe in a milder form: Rocket Pass, a rotating shop and credits, tuned for steady small purchases.

Settings you set together

Ask your child about the game

Glossary

rank
The ladder from Bronze through Silver, Gold, Platinum, Diamond and Champion to Grand Champion and Supersonic Legend. Moving up or down it is what the competitive matches are about.
quick chat
Preset messages sent with one button: “Nice shot!”, “What a save!”, “Sorry!” Meant kindly, mostly used for sarcasm after an own goal, and it can be switched off.
boost
The fuel that lets the car go faster and fly, picked up from pads on the pitch. Managing boost is half the skill in the game.
aerial
Hitting the ball in mid-air by flying the car with boost. The first clean aerial is a milestone kids remember, and it takes weeks to learn.
demo
Short for demolition: crashing into an opponent's car at full speed to blow it up. The car is back in three seconds, but it feels personal.
Rocket Pass
The season pass, Fortnite's battle pass under another name: free rewards for playing, and a paid Premium track that pays out more. The season has a deadline.
credits
The real-money currency; 1,100 credits cost about 10 euros, and Rocket Pass Premium takes 1,000 of them. A purchase PIN on the Epic account covers the lot.
blueprint
A drawing of an item that drops after a match. The item itself only appears once you pay credits to build it, which is how the old loot boxes were replaced.
Sideswipe
A separate, simpler Rocket League for phones, played sideways in two dimensions. Free, from the same company, and often where the youngest start.

Sources

The whole mindset behind the guide, with the research and the open-door principle: Kids and social media, a parent's guide

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