The Balansebarn appFree for iPhone and iPadFree for AndroidTryTry
Articles · Roblox · Parent's guide

A parent's guide to Roblox: the social network that looks like a game

I thought Roblox was “just a game”, right up until I sat down and played it with my daughter. What I found was neither as frightening as the headlines nor as innocent as I'd assumed. This guide is what I wish someone had told me before I said yes to the app: what Roblox actually is, why the Norwegian Media Authority mentions it in the same breath as TikTok, and what you can do about it in practice.

By 13 minPublished
The short version

Roblox isn't one game but millions of small experiences built by its users, with chat, a friends list, its own currency and recommendations that work like a feed. That's why the Norwegian Media Authority puts the platform in the same category as social media. Roblox with and without parental controls are two different apps: with a real birth date, a linked parent account and content levels in place, there's plenty of good play in there. And every “experience” in Roblox needs judging as a game of its own.

The evening I learned Roblox is not “just a game”

For a long time I took for a game, roughly Minecraft with a different logo. Then one evening I sat down and played it with my daughter, and that idea didn't survive long.

We started in a hair salon. Then we fled a tsunami. Then we stood in a shop where a box of virtual pets cost 400 Robux, while in the corner a chat blinked away and someone I'll never be able to identify said unpleasant things. It felt like a shopping centre packed with small games, with strangers in every corridor and its own currency at the till.

What Roblox actually is

Roblox has been around since 2006, and it isn't a game. It's a platform holding millions of small games, made by the users themselves. Roblox calls them “experiences”, but let's call them Roblox games, and a good many of them are built by children and teenagers.

Knowing that your child “plays Roblox” tells you about as much as knowing that your child “is on the internet”.

In February 2026 , and it made a point most headlines skipped. Roblox is formally a gaming platform, but it has the features of a social network: chat, a friends list, a front page that recommends more, purchases inside the content, and rewards that come back every day. My advice is to meet Roblox with the same questions, the same settings and the same conversations you would bring to a social network.

What the Media Authority found inside the games

In October 2026 the Media Authority followed up with a report on the platform itself. , roughly “Roblox under the radar?”, was presented on 22 October and produced together with the research agency Respons Analyse. And since Roblox is one app holding millions of user-made games, the Authority picked four of the most popular and went through them: Adopt Me, Brookhaven RP, 99 Nights in the Forest and Clip It.

The shop is rarely far away

The games are designed to keep children playing and to get them spending, and some of them are hard to leave. Mari Velsand, the Authority's director, calls it “cynical design choices to keep young people logged in and active for as long as possible”, and describes the pressure to spend as “massive”. Perks come with a countdown, the kids themselves describe games where whoever pays wins, and in some games you pay to bring your character back when it dies.

Boxes with unknown contents

Several of the games have loot boxes: you pay for a box without knowing what's in it, the same mechanism as a slot machine. NRK, Norway's public broadcaster, compares them to gambling, and Barnevakten, a Norwegian organisation that advises parents on media, points out that loot boxes alone earn a 16 rating in the PEGI system.

Strangers and the chat

Anyone can make a Roblox game, and anyone can chat. Children see other people's chat even when their own is switched off, the people who make the games can offer chats of their own, and “Quick chat” is available whatever the child's age.

Where the Media Authority stands

The Authority's conclusion is clear about where the responsibility lies. “Video games are the biggest shared leisure arena of our time for children and young people,” it writes, and on responsibility: “That responsibility cannot rest on parents alone. The main responsibility has to sit with the games industry.” It advises against Roblox's own face scanning and the uploading of ID documents, on privacy grounds. The Norwegian government has said its planned age limit of 16 should cover gaming platforms like Roblox too, but for now that's only a plan.

The most popular games: my verdict

Here's where I would land after reading the report:

And whichever games you land on, new ones are shown to a grown-up before they're tried.

The Media Authority puts the main responsibility on the industry, and I agree that the solution lies in the design. Deleting the app for eight in ten of an entire year group is hardly a plan. But as parents we can't just wait for shared solutions. We have to ask, learn, understand, and make the moves at home that help our kids get as much good as possible out of the apps they use.

The games industry is responsible for fixing the problem in apps like Roblox, and it's a design problem. At the same time, the work has to start at home, because home is where we have the control today.
Email

What's actually good in there

For many children, Roblox is where play with classmates carries on after school, and the youngest girls gather here more than anywhere else.

Kids who tire of playing other people's Roblox games can build their own in Roblox Studio, and then they've found a way into creating with technology instead of only consuming it. The best Roblox games , and they're worth looking for together with your child rather than judging the whole platform as one.

Setting it up

From a linked parent account you can see what your child plays and who is on the friends list, block individual Roblox games and approve the ones you think are fine, right up until your child turns 16.

Agree on money straight away. A standing agreement about what Robux might be bought for and when, and a purchase lock with a PIN in the settings. Explain to your child why the rules on spending in games are strict: “The games are built to nag you into buying, because that's how they make money. We only say yes to spending when we think it gives you real value in your life, not for something that's cool for a day.”

The Media Authority reminds us that the controls don't cover everything, and that they can give a false sense of security.

In our house I've kept it simple: we're happy to spend money on good games, but we don't spend money on pretend value inside free games. That rule applies to me as much as to the kids. If a free game doesn't deliver a full experience on its own, there are good alternatives. More on what good and bad gaming look like in the parents' guide to gaming.

Roblox with and without parental controls are two different apps. A real birth date and a linked parent account are the whole foundation.
Email

The content: a yes per Roblox game

One Roblox game is calm building. The next is horror, simulated gambling or something an adult has built to meet children. That's why the one yes, the yes to the app, isn't an informed yes. I recommend judging each Roblox game on its own, together with your child. You agree which Roblox games are fine for now, and new ones go via a grown-up before they're tried.

A yes to Roblox is not one yes. It's millions of games you know nothing about. Judge them one at a time, together with your child.
Email

The dialogue with the kids

I'd recommend giving the kids proper guidance and clear limits for Roblox, something like this:

“In Roblox, anyone can make a game and anyone can chat. Nearly all of them are kids like you. But if someone asks you for pictures, wants you to keep a secret, or wants to move the chat to another app, that's your stop signal. Then you come to me straight away, whatever it is. You're never in trouble for what someone else does. And if someone says something nasty to you, even if you say something nasty back, you can show me without me getting angry. I'm only there to help as best I can, so that you have a good time playing.”

And about new games: “When you find a new game in there, show me before you try it, and we'll look at it together and work out whether it's a good fit for you.”

We always explain why: “Because I say so” only lasts until you leave the room.

Roblox isn't “yes” or “no”, it's “it depends”

Roblox is hundreds of small questions, and most of them are pleasant ones: which game shall we try today, who do you play with in there, what did you buy with your Robux. The most important tip I can give is that the kids play where you can see and hear them, ideally with friends, not alone in their room behind a closed door. I'd also recommend keeping gaming off the phone. If gaming belongs to the tablet, the TV and the PC, your child isn't carrying a temptation in their pocket all day. More on handling gaming in the parents' guide to gaming.

The toolbox

Five moves for handling Roblox at home.

1
Five games, five answers
Brookhaven RP: yes, role play that's easy to leave. Adopt Me: yes, with a Robux agreement and the purchase lock on. 99 Nights in the Forest: no for 9 to 12-year-olds. Clip It: no, it's a TikTok inside Roblox. Dress to Impress: yes, in Freeplay or with friends, chat off and no VIP.
2
Join in for an evening
Sit down and let your child show you their three favourite Roblox games. You're not there to correct anything, just to watch how the chat, the shop and the recommendations behave while you play. Ask to see Clip It too, so you've seen the feed for yourself.
3
Link the parent account
Start with the birth date: ask your child which date is on the account, check it together in the settings, and correct it if it's wrong. Then link your own parent account, and set the content level and chat limits together with your child, following Roblox's own walkthrough.
4
An agreement on spending
Agree what Robux might be bought for and when, and switch on the purchase lock with a PIN. Bring the loot boxes into the conversation: a box you pay for without knowing what you get is built on the same mechanic as gambling.
5
Make the list together
Write down which Roblox games are fine for now, and agree that new ones are shown to a grown-up before they're tried. Look over the list together now and then, because things in there change fast.
Share the article

Know a parent who thinks Roblox is “just a game”? Send them this.

Email

Common questions

If you have read the whole article, try answering the questions yourself before you read the answers. A small test of how much has stuck.

What is the age limit for Roblox?

No Norwegian law sets one yet. The government wants its planned age limit of 16 to cover gaming platforms like Roblox, but that's only a plan. The birth date on the account controls content levels, chat limits and account type, so check it's real.

Is Roblox safe for kids?

It depends on the setup and the games your child plays. With a real birth date, a linked parent account and content levels in place, there's plenty of good play. Keep play where you can see and hear, and judge one game at a time.

Is Roblox social media?

Formally it's a gaming platform, but it has a social network's features: chat, a friends list, recommendations, in-game purchases and daily rewards. The Norwegian Media Authority puts it in the same category as social media, and I'd meet it with the same settings and conversations.

Does Roblox pressure kids to spend money?

Yes, according to the Norwegian Media Authority's 2026 report. Perks come with a countdown, kids describe games where whoever pays wins, and some charge Robux to revive your character. Several games have loot boxes, and the Authority puts the main responsibility on the games industry.

Which Roblox games are safe for kids?

Brookhaven RP: yes, easy to leave. Adopt Me: yes, with a Robux agreement and purchase lock. Dress to Impress: yes, Freeplay or friends only, chat off, no VIP. 99 Nights in the Forest: no for 9 to 12-year-olds. Clip It: no, a TikTok inside Roblox.

Can strangers chat with my child on Roblox?

Yes, anyone can, and kids see other people's chat even with their own switched off. Set chat limits from the parent account, and agree a stop signal: anyone asking for pictures or secrets, or wanting to move to another app, means your child tells you.

What are Robux?

The currency inside Roblox, bought with real money. Some games add a currency of their own, like “Bucks” in Adopt Me, which are bought with Robux. Agree what Robux might be bought for and when, and switch on the purchase lock with a PIN.

What are loot boxes in Roblox?

Boxes you pay for without knowing what's inside, the same mechanism as a slot machine. The Norwegian Media Authority found them in several popular games, Adopt Me included, and loot boxes alone earn a PEGI 16 rating. Worth raising when you agree on spending.

How do I set up parental controls on Roblox?

Start with the birth date: it controls content levels and chat limits. Then link a parent account and set content level, chat limits and purchase lock together with your child. You can then see what they play and block or approve games until they're 16.

Sources

Show more sources (8)

Comments

No comments yet. Be the first to say what you think.

Read on (9)

Also worth reading

The case against streaks: even Duolingo can get its hooks into your child6 min →We were the experiment: our kids are round two6 min →When your child confides in AI instead of you10 min →

The App Guide

for when your child asks about an app

Recommended products

for a calmer everyday life

← To the front page